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Misguided Missile [NOT YET COMPLETE]

Misguided Missile [NOT YET COMPLETE]

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Devlog

  • DEVTOBER #4 - An actual menu
    October 04, 2026 by HomeInSpring
    Finally, an actual working menu. It took some time and a lot more brain power to make, but I finally have a functioning menu and level selector. I've decided to make an array of structs containing the... Continue reading
  • DEVTOBER #3 - Of course it's a font
    October 03, 2026 by HomeInSpring
    1
    #Devtober
    Yep. I just HAD to start by trying to make a font before I actually make the menu. So that's what I was doing for most of the day and frankly, I do no like it. I don't like that font so far. For now t... Continue reading
  • DEVTOBER #2 - More pressure, maths and "dolphins"
    October 02, 2026 by HomeInSpring#Devtober
    In this second day of Devtober, I decided to also add my game to the current Continue Your Game Jam because idk, maybe I have a death wish. The challenge for today was to add a non static obstacle the... Continue reading
  • DEVTOBER #1
    October 01, 2026 by HomeInSpring#Devtober
    I'm making this game public for entering devtober and will do devlogs as my "posting progress on social media" The game was supposed to stay hidden as it seems to be an efficient way for me to actuall... Continue reading
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